The current feature set is limited, but will be increased as development continues. You will experience issues during gameplay - incomplete features, bugs, game crashes, performance issues, and even complete character wipes. Nobody knows what started the Final War — it was over too fast, fought with the last of the belligerent nations’ nuclear stockpiles, and the ones who pulled the triggers didn’t survive. It was the Final War because after that there was really nobody left who wanted to fight; we were all too busy surviving. Half a century of wars using nukes, bioweapons, nanoweapons, and even kinetic-kill weapons, gave us the Empty World: population 100 million and falling fast. Who’s to blame? Depends on who you are, but you could just as easily blame the weapons industry; by the end, virtually every arms dealer in the world was owned by Amalgamated Corporation; while everyone was fighting they’d been buying up what Karl Marx used to call “the means of production,” and in the end missiles on both sides proudly wore the AC label. Hell, in the end AC made just about everything, AC Sportsdrinks, AC Icecream, AC Battlegear, even AC Happytabs. I miss those. AC even gave us our wonderful mutant problem; the “vaccine” they developed when radiation sickness became as common as seasonal pneumonia from all those dirty battlefields — all the weapons-grade isotopes getting into the water table, or the fish, or the air — reacted with some of the leftover bioweapons and made lots of people go as squirrely as tab-pumped cannibals. You can ignore a neighbor developing neo-elephantitis or novuleprosy, but when he tries to eat you, you’ve got to take an interest. So that’s it, we’re done, civilization is taking a breather. In 2089, anyone left alive and unmutated is just focused on staying that way. There are stories of enclaves here and there, where they’re lucky enough to have plenty of food stockpiled and mutants are thin on the ground or there’s lots of ammunition to throw at them. My advice is find one. Or make one. The Earth abides, all this too shall pass away, and if Darwin blesses you then you or your kids will inherit what’s left. For now, it’s one day at a time. Current Features in the Early Access Release Only a portion of the current map is available to play on. We will expand it as fast as we can. Base Building: Completely freeform basebuilding system - the Miscreated basebuilding system is different from all of the other existing survival games available and it gives you total control to make as complex and pretty of a base as you want. This is not the typical, snap-together Lego style system other games have. Over 100 different parts are currently available for your base, with more coming soon. Several different categories (with many subcategories and types) of parts available - wood, sand, tires, powered. Metal to be added in a future patch. Anyone can interact with your base - repair parts, turn lights on/off, open/close unlocked doors, turn generators on/off. Non-clan members cannot alter the structure of your base - add/remove parts, attach/detach parts to power. Find crafting guides to learn more advanced basebuilding recipes. You can also find someone that knows a part's recipe you don't and politely ask them to make the part for you. Join a clan to have fellow clan members help you build your base. Basebuilding restrictions - bases cannot be placed in towns or some other key areas to prevent griefing in those areas. Other players also cannot build bases very close to your base. Pack up and move undamaged parts - if damaged, you can repair them first, or you can diantle damaged parts to get one of the crafting materials back. Damaged states for parts - at each 25% damage the color of a damaged part will darken more.
MISCRE官方介绍
MISCRE是一款融合赛博朋克美学与roguelike元素的硬核动作射击手游,玩家将操控高度自定义的义体战士,在随机生成的未来都市中对抗失控的AI军团,每一次战斗都是速度与策略的极致考验。
核心特色
▸ 动态战斗系统:采用触控滑动+虚拟摇杆双操作模式,实现精准瞄准、闪避翻滚与空中连射,带来主机级操作手感。
▸ 深度自定义角色:解锁超过30种义体模块,从机械臂到神经反射加速器,自由搭配技能组合,打造专属战斗流派。
▸ 真随机关卡生成:每次进入任务地图都会重构敌人布局、掩体位置与资源点,配合动态天气系统,拒绝重复体验。
沉浸式赛博世界
游戏构建在2077年的东亚未来都市“新京”,霓虹雨夜、全息广告与贫民窟涂鸦交织成独特视觉风格。背景音乐由知名电子音乐人操刀,搭配AI语音旁白,逐步揭开企业阴谋背后的真相。
多样游戏模式
除了主线剧情“觉醒协议”,还包含限时突袭、无尽高塔与PVP暗网竞技场。每周更新特殊事件任务,完成可获得限定外观与稀有芯片。
优化与兼容
支持60帧高刷新率模式,适配主流安卓与iOS设备。安装包仅85MB,采用流式加载技术,无需等待即可进入战斗。
立即下载MISCRE,成为反抗AI统治的最后一道火线,在数据洪流中书写你的传奇代码。